![]() When you start to get the best of him, he'll holler, "Dance Water, Dance" which summons 10 more water clones you have to destroy in 10 seconds. He'll dash around and shoot geysers out the ground to evade and attack, but just jump out the way when you see this coming. If you stay close to him, and slash away aggressively, you'll weaken him quickly. He's rather slippery, which is just about his only strong point. You'll finally have a chance to kick Demyx's ass once you beat all the water clones. This is in fact the only way to effectively deal with them, so you can get to the real meat of the fight. You fight these guys the same way you did the first time you dealt with them, using the TRIANGLE BUTTON as much as possible. You have to beat 50 of his water clones in 40 seconds. This time, Demyx isn't as much of a push over. It's now time to do battle with Demyx again. He tells Sora to take-off, but the gang decides otherwise. Continue to fight, and you'll run into King Mickey taking fools down left and right. Head-on through the Restoration Site and with all the Nobodies with as much aggression as you can muster. Talk to Yuna at the beginning of game's 2nd half. Push further south from Treasure 16 was.Ĭrystal Fissure. You'll run into Sephiroth on the Postern, but do not worry about starting beef with him just yet. As it turns out, the heartless are on the move (thousands of them) and it's time to go to war. All of sudden, the gang hears and rumbling and head outside to check it out. When you leave the Space Paranoids, you have a chance to catch-up some more with Mickey as he will fill some key plot points. Just remember to stay alert, beat him and get moving. But remember to avoid his lasers cause those things burn. The combo limit with Tron hurt him real good, so give him a little of that. While he's paralyzed, open a fragrant can of whoop ass all over his head. Collect these orbs and fill the Cluster meter to use the Freeze reaction, just like you did with the monitors in the dataspace. ![]() The Heartless, formerly known as Hostile Program, will release some orbs when you thrash him. Go to the Communications Room for a boss battle. That unfriendly entity known as the MCP is acting up again by trying to load a hostile program into the I/O Tower. Instead you are transported to the Game Grid where you're expected to have no fun and die! This happens to be where you test out the Light Cycle. Now it's time to head back to the Pit Cell. Once you're in the Research Lab, you should walk out and run into Mickey. You guys are going to come back and help Tron in a sec, but first you need to find the password get Tron into the Dataspace. Go back to the Pit Cell and access the computer. After attacking the red box, it will pop up. Watch the red box as it spins around the room, and when the spinning stops, attack the group of boxes where you think the red one stopped at. The idea is to hit the red box in a game of "guess which one." Several digital boxes will drop down from the ceiling. Here you are presented with your next mini-game. Found opposite of Treasure 10.Ĭommunications Room. Found right next to Treasure 07.Ĭommunications Room. Found just to the north of the starting point. Head left from where Treasure 03 was located.Ĭanyon. This one is on a ledge on top of the incline.Ĭanyon. ![]() Climb up the incline to north and turn left.Ĭanyon. Just beyond the door unlocked by the keyblade.Ĭanyon. Leave here and use the lift to get to Canyon where you can access the energy core. Although none of his fancy tricks can spring you guys just yet, use the TRIANGLE BUTTON to open the door. You cell mate is the famous byte size character, Tron. When Donald and Goofy find a way to somehow break the computer, everyone gets taken to Space Paranoids. You will eventually find Ansem's Study, and after chatting with Tifa. Once you are in the Corridors make your way through the paths, fighting Heartless and opening treasure chests along the way. Speak to her and move on down the stairs to the area she directed you to. Next, you will find Aerith chillin' on the Postern. Treasure 14 appears after returning from Space Paranoids the first time. Use the skateboard you find here to make this a little easier. Once you make it to the Restoration Site, beat-up all the Heartless that oppose you. Can be found while exploring the area.Īnsem's Study. At base of winding incline northwest of area.Ĭorridors. On a pipe next to the Restoration Site exit. Found by the west wall next to some railings. You will also meet Yuna's Gullwings along the way. You will find it once you pass through the Postern. Where's that? Head through the Bailey and onward beyond the lookout spot. When you make it to Merlin's house, Cid tells you to go find Leon at the computer room over in Ansem's study. ![]()
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